Goodbye Stadia
Stadia had it's flaws. But it was a good idea. It was just a good idea that was executed poorly.
If you had a good enough internet connection (and didn't need to share that connection with anyone else), then the tech behind Stadia was a huge step forward. I hope most of you, regardless of your opinions about Stadia, can at least all agree on that.
I mean, who would've imagined -- even only a couple of years ago -- that you'd be able to start up a 100GB+ game mere seconds after buying it? No download. No install. No patching. No waiting. Just play.
That's a huge step forward. And it's a shame that it didn't get the recognition it deserved.
But I don't expect to change whatever opinion you already have on Stadia. It's far too late for that.
If it weren't -- and I had some idea how to change your mind -- I wouldn't be here ranting about it. Lol, if I had the power to change minds like that, I'd be making millions in some marketing firm convincing you to try the Next Big Thing™.
No. Instead, I started writing this out of a twinge of nostalgia. Or "graduation goggles", if you prefer.
I guess it just recently hit me that I'd been working on Stadia for over 4 years. If your professional career typically lasts 40 years (let's say, to make the math easy), then that is roughly 10% of my career spent building this. And it's not to say that I'm not proud of what we achieved. I am. It's just sad that others won't get to experience it too.
I'm not sure if I'll ever get to work on something like this again. But it was fun while it lasted.